the post on the front page asked LJ users to make a zombie themed post in your LJ. Since I have not updated my LJ for a while, here goes nothing.

Zombies. hollywood has made them seem an impossible problem. the shambling dead, moaning for "BRAIIIIIIINSSSSSSS". they even exist in video games, what with the popular "resident evil" series of games and movies. the only thing to stop them is either fire or a shotgun to their face

what a bunch of bullshit. zombies do exist. just because the media have not reported a zombie outbreak directly does not mean that the fleshtide does not exist. what every citizen needs is information.

zombies, how they come into being.
zombies are not the result of black magic. thats just a lie. zombies are created by a virus, much like the "virus" from resident evil. the virus is known to some as "solanum" others call it "the T- virus". the name matters not. the virus has an incubation time varying between immediatly to one hour. when this time is up, the body "dies" and then undergoes a transformation, where the only organ that remains unchanged is the brain. the other organs cease to work, becoming redundant.

how to kill a zombie
hollywood seems to think that zombies can be killed by shooting them everywhere. this is a crock of cow feces. shooting a zombie anywhere but the head is just a waste of bullets. the zombie body is not like our own body. shooting a zombie in the heart will just blow a small hole in its chest. there is only one known way to kill a zombie, destruction of the head. the only part of the zombie that works is the brain.

best weapons.
close combat weapons: the best weapon is a sword. why? swords require no power, no ammunition and moderate maintainance. make sure your sword can handle being used a lot
ranged weapons: the best weapon depends on if you area sniping kind of person or want to blow some heads off. the best sniping weapon is a crossbow. its silent and powerful. it also requires a lot of practice. for you blasters, a shotgun is the best bet for you.
  • Current Music

some cool ASCII art, stolen from gameFAQS


an internet goes to the person who guesses correctly what game this is from
  • Current Music
    "the chosen one" A2

(no subject)

Tell Me About Yourself - The Survey
Name::Selene Knight
Birthday::September 10th
Current Location::on the couch
Eye Color::brown
Hair Color::brown
Height::186 cm
Right Handed Or Left Handed::Right
Your Heritage::not sure
The Shoes You Wore Today::none
Your Weakness::silver
Your Fears::heights, dying without ever being kissed
Your Perfect Pizza::pepperoni, beef, chicken, chillis, bacon and tandoori sauce on the base
Goals You Would Like To Achieve This Year::see alicia again
Your Most Overused Phrase On An Instant Messenger::none
Thoughts First Waking Up::blank
Your Best Physical Feature::none
Your Bedtime::bed time and the time I go to sleep are different
Your Most Missed Memory::seeing the only girl I truly liked everyday
Pepsi Or Coke::coke
McDonalds Or Burger King::burger king
Single Or Group Dates::not sure
Lipton Ice Tea Or Nestea::what?
Chocolate Or Vanilla::chocolate
Cappucino Or Coffee::coffee
Do You Smoke::no
Do You Swear::yes
Do You Sing::sometimes
Do You Shower Daily::no
Have You Been In Love::once
Do You Want To Go To College::already there
Do You Want To Get Married::married, no, live with a partner, yes
Do You Believe In Yourself::if I don't who will?
Do You Get Motion Sickness::no
Do You Think You Are Attractive::no
Are You A Health Freak::no
Do You Get Along With Your Parents::yes
Do You Like Thunderstorms::yes
Do You Play An Instrument::no
In The Past Month Have You Drank Alcohol::no
In The Past Month Have You Smoked::no
In The Past Month Have You Been On Drugs::perhaps
In The Past Month Have You Gone On A Date::nope
In The Past Month Have You Gone To The Mall::yes
In The Past Month Have You Eaten A Box Of Oreos::don't have them here
In The Past Month Have You Eaten Sushi::I think I have
In The Past Month Have You Been On Stage::nope
In The Past Month Have You Been Dumped::nope
In The Past Month Have You Gone Skinny Dipping::no
In The Past Month Have You Stolen Anything::no
Ever Been Drunk::no
Ever Been Called A Tease::no
Ever Been Beaten Up::yes
Ever Shoplifted::no
How Do You Want To Die::in the arms of my partner, after living my life
What Do You Want To Be When You Grow Up::an author
What Country Would You Most Like To Visit::real/ japan. imaginary/ deepforest
Take this survey | Find more surveys
You've been totally Bzoink*d


"I am" from the video game shadow the hedgehog

I see no, hear no evil
Black writings on the wall
Unleashed a million faces
And one by one they fall

Black hearted evil
Brave hearted hero
I am all, I am all, I am

I, I, I, I am

Here we go buddy, here we go buddy, here we go
Here we go buddy, here we go

Go ahead and try to see through me
Do it if you dare
One step forward, two steps back now
I'm here (One step forward, two steps back)

Do it, do it, do it, do it!

Can you see all of me?
Walk into my mystery
Step inside and hold on for dear life

Do you remember me?
Capture you or set you free
I am all, I am all of me
I am, I am all of me!

I am, I am, I'm all of me
I am, I am, I'm all of me
I am, I am, I'm all of me

Here we go go go go go go go!
all of me

I see and feel the evil
My hands will crush him all
You think you have the answer
Well I laugh and watch you fall

Black hearted evil
Brave hearted hero
I am all, I am all I am

I, I, I, I am

Here we go buddy, here we go buddy, here we go
Here we go buddy, here we go

Go ahead and try to see through me
Do it if you dare
One step forward, two steps back now
I'm here (One step forward, two steps back)

Do it, do it, do it, do it!

Can you see all of me?
Walk into my mystery
Step inside and hold on for dear life

Do you remember me?
Capture you or set you free
I am all, I am all of me
I am, I am all of me

I am, I am, I'm all of me
I am, I am, I'm all of me
I am, I am, I'm all of me

Here we go go go go go go go!

I am, I am everyone, everywhere, anyhow, any way, any will, any day
I am, I am everyone, everywhere, anyhow, any way, any will, any day
I am! I am! I am
I am! I am! I am

I am

Do it, do it, do it, do it

Can you see all of me?
Walk into my mystery
Step inside and hold on for dear life

Do you remember me?
Capture you or set you free
I am all, I am all of me
I am, I am all of me

I am I am, I'm all of me
I am I am, I'm all of me
I am I am!, I'm all of me

Here we go, here we go
I am, I am! I'm all of me
Here we go go go go go go go go

I am, I am all of me

what we have learnt from Role Playing Games

I found this list on a site called the flying omlette. it tells us what we have learnt from RPGS

# If someone unbelievably strong starts beating you up, there's no need to worry, you won't die.
# Treasure chests can only hold one item. People can hold a near infinite amount of items.
# If someone in town tells you that they heard a rumor, it's true.
# An antisocial, emotionally damaged paranoid schizophrenic will make a good hero.
# People falling from the sky can lead to an emotionally-charged experience like no other.
# A paintbrush can do as much damage as a sword, if used properly.
# Dragoons were knights that were trained to leap 50 feet in the air.
# If there's a problem that absolutely cannot be resolved any way possible, the solution is to go back in time and prevent it from ever happening in the first place.
# Large animals can be kept in small balls that fit in your pocket.
# If there's a switch or lever you're trying to activate, and it won't budge no matter what you do, the solution is to talk to someone and have them tell you about the switch or lever, first. Then, it should work.
# You cannot climb over rocks, no matter what. You must get a hammer to destroy them, or find some other way around.
# Trees and bushes can be chopped down with one swing of an axe or sword.
# Have you ever heard the expression, "We all have a double"? Well, it turns out your double is someone you have to find and eventually face in battle to prove your worthiness.
# If you need to talk to someone, it doesn't matter if they're dead. You can just talk to their ghost.
# If you see a flying island or building, there's a good chance it signifies impending doom.
# No matter how many people are traveling together, usually, only the person in the lead can be seen.
# Dungeon monsters and traps will only attack or effect the hero and the people traveling with him/her. If you're just an unimportant person, you can go ahead and run through the dungeon, temple, forest, desert, cave, or other place teeming with evil unharmed.
# When somebody dies, their body flashes for a few seconds, then disappears into thin air.
# If you die during a battle you can be brought back to life. It's only when you die any other time that you stay permanently dead.
# If you fall sick with a strange illness, there's always some kind of flower, herb, or stone nearby that can cure it. Of course, you'll have to kill some huge beast that guards it, first.
# You should always walk behind waterfalls, because there's always something hidden back there.
# Elderly men have telepathic powers.
# If you're going to join someone's traveling group, you have to first give them the oppurtunity to change your name.
# When you are walking around outside a town, everything is just about the same size as you are, but when you enter a town, everything is normal-sized.
# If you pick up a pot and break it, once you leave the room and return, a new one will be there in its place.
# Animals, in general, will attack you relentlessly as you travel from one place to another.
# Getting shot out of a cannon never, ever results in injury.
# Most people stay in the same exact spot all day long.
# Everybody in every part of the world speaks the same language.
# It's absolutely not unusual for some animals to be able to talk, particularly owls and monkeys.
# When running from a group of monsters, it is only necessary to run out of the battlefield itself to safely escape. You'll still be at the same exact spot on the world, but there's no need to duck for cover or run any farther once you've escaped the battlefield.
# Sleep is the only absolute necessity of life. You can travel all over the world and fight as much as you want, and there is never a need to eat, drink, or go to the bathroom.
# Most houses in the world only have one room.
# When observing people through a telescope, you can hear their conversations. (This actually happens in Secret of Evermore.)
# There is a song written for every moment of your life, such as sad moments, happy moments, angry moments, etc. Also, every important person in the world has their own theme song.
# Training, no matter what you are training to become, always takes the form of walking through a dungeon, fighting a bunch of random battles, and finding an object in that dungeon. It doesn't matter if you're training to be a knight, sorcerer, bard, healer, or ninja, it works the same for everyone.
# When you get injured by a sword, or other weapon, blood will not pour out, only numbers.
# Pouring liquid on a tombstone makes a ghost appear. (Chrono Trigger, Shadowgate 64)
# Relics from ancient civilizations tend to be very dangerous things and are usually better off if left undiscovered.
# Projectile weapons do a lot less damage than melee weapons.
# Blue slimy things are the weakest creatures in the world.
# After dealing your arch enemy an apparently fatal blow, don't think you can rest easy. He'll probably transform and become stronger.
# Even if you've never sung before, being a General fully prepares you to sing the lead in an opera.
# If you're ever in a fight, just pull out a book to read; eventually the fight'll finish on its own.
# You can buy armor, weapons, and healing potions, but not normal clothing, televisions, books, or appliances. Every store in the world exists only to sell you things for your adventure.
# Don't bother excercising. Killing hundreds of imps will make you stronger, permanently.
# If you talk at all, people will say what a great story your life has. But if you do badly on a school essay, your teacher will return it with no grading notes other than, "This translation sucks!"
# You may see beds everywhere, you may be able to get into them, but you won't be able to sleep unless you pay money.
# If you get smacked by a sword or something sharp, you won't even bleed.
# Magical Yard Gnome: Correction: if it's part of a dramatic death scene, you will bleed. Otherwise, you get away with barely a scratch.
# Half of the world has a twin.
# The prettier a man you are, the more godlike powers you can have. Examples: Sephiroth, Yggdrasill, Squall.
# Big monsters with the name of Bahamut are always very powerful, and Cid is a common name.
# Also, star pieces and star rods hold great powers within them.
# I learned that most people only have one good thing to say.
# Regardless of the number of medicines and herbs you carry or of the cure spells you know, you can do nothing to treat or cure other people.
# Items acquired by individuals elsewhere are instantly yours to do with as you see fit, so long as that individual joins your quest at one point in time.
# Only characters with names have access to fine clothing retailers. All others must dress in uniform.
# Regardless of the number of people in your party or the number of beds in an inn, you should all sleep in the same bed in order to receive the minimal rate.
# Every article of clothing carried by a store looks identical to that which you are already wearing.
# The Emperor is evil.
# Those who fear the darkness can rest easy, for night does not fall.
# Flying Omelette: Actually, night only falls when you go to sleep at an inn. And it only lasts about 5 seconds.
# If one is rendered unconscious in battle, that person may continue to move about freely, provided that the enemy is not looking.
# When attacked by a monster, you may escape by running in place for eight seconds then taking off, Scooby-Doo-style.
# When you need to flee from an enemy, you may feel free to abandon your wounded, because, of course, they can catch up to you once the enemy glances away.
# Every book ever published contains three sentences at most.
# Monsters can be easily avoided by hopping into a town. There you will not be attacked, and it is safe to leave your doors unlocked and possessions unguarded.
# If for some odd reason people do lock their doors, it is entirely unintentional, for they won't care if you open them again.
# The most widely accepted form of currency in the world is coins. Use of paper money is discouraged.

Vampyrus (aka Devlin Domaine):
# One diving helmet can fit up to four people. (FF6 reference.)
# If you ever need to build an object out of several different parts, all you have to do is find all of those parts and the object will automatically assemble.
# All people in Britain walk on a 45 degree angle. (Ultima reference.)
# Beating up people and animals earns you lots and lots of cash.
# Enemies you killed in a previous room, area, or what ever will return when you re-enter the room.
# Each town is usually seperated by an insane walking distance and no teleport spell to help you.
# In actuality, Fire spells don't actually burn the suroundings. But if they did, Fire spells would have to be banned from forests.
# Learning spells is not a matter of memorizing scrolls or accumulating its ingredients: they just come to you after a battle.
# The entire population of the world amounts to about 30 people.
# The world is flat.
# You can push people out of your way and nobody will ever think you're being rude.
# You can carry 99 tents, 99 potions, and 99 Phoenix Downs, but you cannot carry 100 potions.
# Items in treasure chests, even in someone else's house, are yours for the taking.
# Killing hundreds of imps may also make you smarter, more agile, and better able to cast magic. It is not, however, guaranteed to make you any better looking, nor any more popular with the ladies. ;)
# People will give you things of unmeasurable sentimental value for completing trivial errands.
# Poison only hurts you after you do something during battle. Also, all poisonous animals produce the exact same type of poison.
# People with white hair are never truly who they appear to be.
# If you play sports, a ball thrown at something will always bounce back to you even if it misses. (Final Fantasy X).
# When anything performs a special attack, the attack's name will appear in a box nearby.
# If your enemy is hundreds of feet tall pay it no mind, for you can eventually kill it by striking it in the foot, leg or crotch repeatedly.
# Occasionally the primary hero of your group will leap heroically into the air to deliver the final death blow. While most will consider this showboating, just remember that he's the one who gets to carry the money.
# When people tell you something that sounds completely unrelated to your quest at hand, that's because it isn't related. These alleged side-quests are an attempt by these people to get you to do something for them. Bear in mind that the personal relationship between so-and-so and their father or what's-their-name's dying sister is rather trivial compared to the annihilation of the world.
# In a similar vein, when some new insignificant looking object suddenly appears out of nowhere, resist the urge to walk up and touch it. This usually leads to long, drawn out battles, that take hundreds of tries and hours to beat. In the end you'll realize it wasn't worth the effort and had absolutely no viable bearing on your quest.
# You are not allowed to keep any large birds you catch roaming around, (no matter how useful they are for traveling quickly) unless you own a ship or pay a stable. This is because rope has not yet been invented.
# Sometimes it's worth the effort to stop by and visit your mother after a while. Also, always look under your bed.
# Most caves, regardless of the size of the hill or mountain the entrance is in, are usually miles in length, have numerous dead ends and will be infested with bats, ghosts, etc., so plan accordingly. Also, you see that other cave entrance, two feet up to the left that you could probably jump up to? That's where you're going to be exiting three hours from now.
# Remember that if your traveling companions actually follow you around they may be utterly stupid and can sometimes be trapped between rocks and walls. Which, due to some powerful unseen force will keep you from continuing forward or going back for them. (Secret of Mana)
# If one of your fellow companions is about to die or disappear mysteriously, don't feel guilty about looting their possessions. They should've thought about that in the first place. Bear in mind, that if they do die, you're probably going to get stuck carrying them around until they can be revived anyways. Don't worry though, that 220 lb guy with the 60 lbs of plate-mail on is a lot lighter than you think and won't even hamper your fighting or rate of travel in the least bit.
# People out in the world will usually be extremely rude to you until you do something for them.
# When splitting your party up, the party you're not in will either always beat you to your destination or will get into serious trouble and you'll be forced to rescue them.
# Leaping down wells and falling down holes will rarely result in serious injury. Occasionally you may be knocked unconscious, but someone will either show up or you'll wake up just in time to be saved from being eaten by giant rats or anything else malevolent. On a good day you'll just be magically transported back to where ever you were before falling down the hole in the first place.
# Whenever a huge, unavoidable catastrophe is about to occur and you only have one chance to stop it, don't fret if you screw up. You'll most likely get to try again.
# If you ever need to get to somewhere not accessible by foot, someone nearby will usually give you a boat or a plane or the military boarding school you attend will fly over and give you a lift.
# People who aren't what they seem usually aren't; people who are what they seem usually aren't either.
# No matter how goofy the people asking to join your party are, let them. Usually the goofiest of the lot is the key to your success.
# The person with the most important information will most likely have amnesia or they received said information when they were young and have since forgotten. Worry not, for eventually (usually about 10-20 hours or so later), after you have done a bunch of seemingly unrelated errands, they will suddenly remember everything.
# It rarely takes any longer than 30 hours to save the world, no matter how much seems to happen or how long it's suggested that it will take.
# It is completely normal if occasionally your group attacks the spot where an enemy was _after_ it has been killed. This can be construed as a way of psyching out your opponent if that helps you any.
# When a hot chick shows interest in you, she's either: a spoiled princess, a being from a forgotten race or something even more esoteric and inconceivable. Either way, it's going to lead to a lot of trouble that will be impossible to avoid and make you wonder what you saw in her in the first place.
# Always wear comfortable shoes as buildings tend to collapse around you after destroying the being, entity, evil force, etc. guarding them. This will result in a lot of running.
# Speaking of shoes and running, be mindful that sometimes you are completely unable to run until you first get special shoes that allow you to do so.
# You can travel around the world a hundred times and never age.
# No matter how many years it's been since you've seen someone they will never age either. They will appear almost exactly the same in your random flashbacks and dream sequences. Occasionally they may appear a little shorter with a bigger head, but basically the same.
# No matter how bitter or evil an enemy may appear to you, if they ask nicely, feel free to allow them into your party without any forethought of possible ramifications.
# Dragons are either very friendly or are very aggressive, they are never indifferent.
***Things to keep in mind if you have a plan for world domination or destruction***
# No matter how technologically advanced your empire is, it will usually be some prick with a sword that brings it all down.
# When building your empire never train anyone with spiky hair, an inferiority complex or any other weird psychological disorder as doing so will usually come back to bite you in the ass.
# You are not allowed to build a castle or palace without also including an elaborate dungeon below it. Or if you prefer, you can build it in front of the only entrance into the castle or palace.
# When building these castles and palaces, don't muck around with including furniture as people prefer to stand all the time anyways. Tables are okay and maybe fewer beds than it would seem necessary, but couches and chairs are just a waste of valuable standing space.
# It's also good to build elaborate rooms with complicated puzzles or even rooms that lead nowhere at all. It's not like you ever walk around your own place.
# In those rooms that don't lead anywhere, put some chests full of helpful items. Things like health potions, poison cures, strong weapons and armour. This will ensure the foe coming to thwart you is at the top of their game, leading to a false sense of security.
# If you're amazingly strong and powerful, maybe even indestructible, stand over a trap door to a bottomless pit. Or you can put something astoundingly heavy over your head easily dropped by a simple lever. Keep a few cats around that can accidentally trip these levers. This is simply a way to heighten the challenge of the win-win situation you're so obviously already in.
# When training your gigantic evil army of thousands of soldiers be sure to teach them to attack in squads of no less than two and never greater than six at a time. Also, explain to them the importance of taking turns when attacking. This is to give the "good guys" who never travel in parties greater than three or four a decent and fair fighting chance.
# When evoking a giant "something-or-other" that will destroy the entire planet, be sure to tell someone quickly so that they have plenty of time to do something about it.
# Always talk down to your would be victor, it motivates and inspires them.
# When you need to announce your presence, either kidnap someone important, or destroy and massacre a few towns. This is the best way to gain public attention.
# Always hire people stronger than you to stand as challenges to your foes before they reach you. This way when your foes finally do reach you, they should hopefully be tired and more easily thwarted.
# When it looks like you're about to be beaten, don't be ashamed to fly off to the farthest possible location. At the very least this is very irritating to the people who thought their quest was "almost over." If you can slip between dimensions or travel through time, think of the amount of frustration and work you just dumped on these would be "heroes." This gives you more time to work on your maniacal laughter.
# If the game has a good guy that looks powerful, don't keep your hopes up because he will never join you. (Astral from Shining Force 2, General Leo from FF6, Jema from Secret of Mana). Or they do join you, but they die halfway through. (Nei from Phantasy Star II, Aeris from Final Fantasy VII)
# Your job is to defend a world that has less than 100 people and a limitless amount of monsters.
# If a human decides to become a villian then they instantly get to have their own castle. They're granted power and the ability to control their own bundle of limitless monsters. Their domains are always like 10 times bigger than towns. Having that sure is better than walking around in circles all day saying "If you talk to me again I'll say this". They have the assurance that the only person who would ever invade their privacy is the hero who is coming to defeat them.
# Store owners have the right to keep getting rich from the hero, even though the fate of their world rests on the hero's shoulders.
# Townsfolk only say something different if an event happens that is big enough for a cutscene.
# If your party is split up, the one person most important to the group will be in a city that is about to be sacked, and you have to save them.
# When choosing a new party, you have to use the main character, unless he/she is dead.
# Even if your mission involves escorting a certain person, you can usually change them out of your party.
# Whenever a character in a game has a flashback, the screen will fade to white and display a cinema of the flashback. This cinema usually contains clues.
# If a game contains time travel, you can mess up things in the past without fear of a space-time paradox, and you will never run into your past self. (Legend of Zelda: Oracle of Ages)
# Usually you'll see a locked door or something similar at the start of the game, and won't find out what it conceals until very late in the game.
# All methods of transportation, be they subway, airplane, boat or bus, are usually free.
# The place where the hero starts will always be surrounded by the weakest monsters possible. That way, he can train, become stronger, and get a false sense of security.
# You can age 10 years and still be level 1. (Breath of Fire 2)
# The messier your hair, the more likely you are to save the world.
# If you start playing an instrument of any kind, you'll automatically be accompanied by an invisible full backup orchestra.Not only will you be accompanied by a full back-up orchestra, but there is no guarantee that any instrument in that orchestra will sound like the one you're actually playing.
# You can't fight Bare Handed. Only Wong Fei Fong can.
# The only difference between a 5-star hotel and a no-frills inn is that you pay more for the same service.
# Despite the prevalence of save points, the bad guys will never think of using them.
# Whenever there are two people standing on each side of a door, they will both say the same exact thing.
  • Current Music
    "~advent: one winged angel~" Uematsu Nobuo

names from alternate earths

i went looking for a human / elvish translators, so i could learn to swear in elvish. i ended up at a site that gives you a themed name. heres some of mine and my "other" self

Selene knight - Nakadai Yukihime -san
Benjamin Ryan - Mosuke Hosoi -san

Evil name
Selene Knights - Duskshadow (lightning / shadow / psychic affinities)
Benjamin Ryans - Shadowskull The Hidden ( teleporting / death and shadow affinities)

Swords we use
Selene Knights sword - This sword has a blade styled to resemble a feather. Its' grip is wrapped with silver leather with torches and runes sewn into it. The pommel bears a series of jade pieces.
Benajmin Ryans sword - This sword has a keen blade with a purple hue to it. Its' grip is of a white metal set with garnets.

dark rituals
Selene Knight - Evocation of the Day of the Vortex
Benjamin Ryan - Grand Ritual of Dying Knights

Mech units
Selene Knight - One Step Ahead. this mech is equipped with advanced movement systems, nano-factouries and special ammunition for dealing with other mech units
Benjamin Ryan - Omegaloth. the only omegaloth mech in existence, this mech deals with anyone trying to disrupt the timestream. based on the chronoloth mech. special abilities include Grand Rewind (reduces opposing mech to the substance it once was), Tempest ( uses bladed weapons furiously) and Chaos Blast( never seen, possibly the only weapon that can destroy a planet)

Dark elf names
Selene Knight - Nakifota Streaktaker
Benajmin Ryan - Xayadher Slashmaster

Signiture ridiculous spells
Selene Knight - Astonishing Incantation of the Milk Angel, Great Ceremony of the Coffee Entity,
Benjamin Ryan - Astrological Rite of the Fangirls, Flaming Ritual of the Schoolteacher, Dark Invocation of Pornography

Weapons not commonly found
Selene Knight - Coldrapier
Benjamin Ryan - Showstopper

Trademark vehicles
Selene Knight - Warpportal
Benjamin Ryan - Hexacycle

Favorite mixed drinks
Selene Knight - Infinite Ruby potion
Benjamin Ryan - Drowning In My Dreams

Most of these were generated on the site seventh sanctum. I came up with the mechs and their abilities, as theirs really sucked. if you want a custom mech unit made up, comment here with its special abilities and I will post its name and possibly, its history.

The grand masquerade is over!

Ever since I joined live journal, I did not give any hints to who I actually was. For those who can access the friends only part, you might have seen a picture that looks male. That was all lies! I am actually female. My real name is selene knight . I live in the country of deep forest, a nation that separated from Australia after , shall we say, certain events happened ( namely, a certain prime minister being really idiotic and trying to make it a law that you could not mock the prime minister, workplace reforms (now my alter-ego cannot get a job because he has no experience in working) and possibly the last straw was that a member of the chaser team (the chaser are a satirical news team who make fun of things) being arrested for selling fake weapons to rugby fans). I pretended to be male because I seem more like a male than my true gender. Why I did this was for my own reasons alone. I am now hunted by aspergers syndrome suffering males, because I am a rare breed, a female with aspbergers syndrome. Why did I never post about my love life? Remember Alicia? She was the (apparent) girl of my male self’s dreams. I sensed that we were kindred spirits and she sort of helped me carry on the Grand Masquerade, until her sister accused me of trying to kill her. I distanced myself from her and carried on the aforementioned Masquerade, alone. Why am I revealing all this? Because I plan on launching a book in the future ( to quote the makers of Duke nukem forever “ it will be done when it’s done” ) and I thought it was time that everyone knew. The internets can free you from your physical bodies and you can make a new form for yourself

something I found by accident

Narrator: In A.D. 2006, Web was beginning.
Captain: What happen ?
Mechanic: Somebody set up us the journal.
Operator: We get signal.
Captain: What !
Operator: Main browser turn on.
Captain: It's you !!
CATS: How are you users !!
CATS: All your base are belong to Frank.
CATS: You are on the way to 404.
Captain: What you say !!
CATS: You have no chance to reach your page. Make your spelling correct.
CATS: Ha Ha Ha Ha ....

one possible ending to the harry potter series

DISCLAIMER: this is unoffical fanfiction. i do not own the harry potter brand blah blah blah blah.

chapter XX: the final show down
harry had just go into voldemorts inner sanctum.
"how did you get here potter?!" said a familiar voice. harry recognised it as being the voice of his arch nemesis. "Malfoy!"
"yeah! and I'm not alone! the dark lord i here as well ! " harry drew a his wand substitute and held it to the side.
Harry had to let the poor, deluded malfoy at least a chance to strike first. "let the poor boy have his fun"  said voldemort in parseltounge
"SECTUSEMPR...." malfoy started, but harry was quicker and started his own spell. he slashed godrics sword, his birthright and yelled "SECTUSEMPRA!!!!!" the slashing spell slashed malfoy. "just because I'm supposed to be good doesn't mean I can't be a little dark sometimes." harry smirked. malfoy fainted on the spot. voldemort sent the fainted body away. harry was disgusted to see that voldemort had no respect for his henchmen. 
"you ruined my life. you ruined my happyness and you ruined my second romantic relationship. it ends here and now. your life is forfeit, lord voldemort!"
"such brave words. many have tried to kill me. I noticed the loss of my horcruxes. now I know who to kill !"   said voldemort, in the foul language of  snakes
" IT ENDS NOW! I, HARRY JAMES POTTER, HEIR OF GODRIC GRYFFINDOR," (a red and gold arcane circle appeared at his feet when he said that) " INVOKE THE ULTIMATE POWER, THE POWER OF LOVE!"  ( multiple pink ribbons, made of pure love, helixed around him)
"NO!!!!!!" yelled voldemort " AVADA KEDAVRA!" yelled voldemort, casting one of the three most unforgivable curses. harry did not flinch from the curse, but held out his hand, palm outwards. "NO.  SUCH PETTY MAGICS SHALL NOT BE USED AGAINST MY HEIR!" boomed a voice from harry that was definitely not harry's voice " I AM GODRIC GRIFFINDOR, MOST PUISSANT OF THE HOGWARTS FOUR. NO KILLING CURSE SHALL BE USED AGAINST MY HEIR!" boomed godric. godrics sword floated out of harrys hand, gathered some sort of grey mist aroind the hilt and pommel, then positioned itself point down above voldemorts  head. "what is this? i can easily dispel your petty magics! i expected more from a founder of hogwarts. exclaimed voldemort. voldemort waved his wand at the sword, moving out of the way so it would not impale him if it fell. "IT IS NOT PETTY, AS YOU SHALL SEE. LISTEN TO THE MIST!" boomed godric once again. and, as if on command, the mist started to speak. it sounded like a group of people speaking out of harmony. "do you even remember us? we are the many people you either killed or had killed on your orders." then one voice spoke up "Harry, you may not really know me, but i am really the R.A.B mentioned in the locket. my real name is regalius algernon black, siriuses brother. give voldemort hell. let him know that there is a hell and lucifer has reserved a place for him in the ninth circle, beside lucifer , adolf hitler and all the other tyrants." regaluses voice faded away. two voices then became dominant " Harry? is that you? its your parents. we want you to know that we loved you and we still do." during these conversations, lord voldemort was trying to dispel the swords enchantment.  IT CANNOT BE DISPELLED. THEY ARE THE SOULS OF THE ONES YOU MURDERED. FEAR THEM. FEAR THEM WELL." harry/godric walked over to voldemort "NOW IT IS TIME FOR YOU TO SUFFER. "  harry/godric held out their hands, palm first. the pink ribbons of love energy struck voldemort in the chest. harry/godric gathered the pink ribbons around one hand into a ball and harry/godric yelled "LOVEDOKEN!." a pink beam of energy flowed from harrys hand and struck voldemort in the chest " StOp It NOW!" screamed voldemort. harry just flicked his wrist and said " AS YOU WISH!" then the mist dissapeaered and the sword fell, point down, in voldemorts skull. " so it ends" said harry, pulling out the sword. " so it ends."

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my new community

a while back, I had the idea to make a boys magazine, seeing as there were no male equivilents to mags like dolly or girlfriend . the only offerings for boys to read were mags like FHM, Ralph or Zoo. they were unsuitable for boys who actually wanted to know things like why they get erections at inappropriate times or when they wake up. the editors of such mags assume that their readers aldready know these things and have solved them. 

it only occoured to me yesterday to do this on livejournal. i tried to get my friend on livejournal and i don't know if he managed to sign up. 

my new community is called boy_zone. join it if you like
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